AI Insights · Timothy · October 2022
Top 5 Hasbro Games Apps Performance in the US for Q3 2022
Explore the performance of the top 5 Hasbro games on a unified platform in the US during Q3 2022, highlighting trends in downloads, revenue, and active users.
During the third quarter of 2022, the top 5 Hasbro games on a unified platform in the United States demonstrated varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at the trends for each game, with data sourced from Sensor Tower.
Yahtzee® with Buddies Dice saw a relatively stable weekly revenue, starting at approximately $1.1M in late June and experiencing a slight decline to around $974K by the end of September. Weekly downloads for the game fluctuated, peaking at 30.5K in mid-July before dropping to about 27.6K towards the end of the quarter. The number of active users also showed a downward trend, moving from 372K in late June to approximately 362K by the end of September.
Bingo Bash: Live Bingo Games experienced a gradual decline in weekly revenue, starting at $721K in late June and ending the quarter at around $608K. Weekly downloads remained fairly stable, with slight variations, starting at 24.7K and dropping to about 20.4K towards the end of September. Weekly active users for the game hovered around 160K for most of the quarter, finishing at approximately 157K.
Magic: The Gathering Arena had a notable spike in weekly revenue, peaking at $717K in late August before settling at around $332K by the end of September. Weekly downloads saw a decrease, starting at 24K in late June and dropping to about 18K by the end of the quarter. Active users for the game showed a slight decline, ending the quarter at approximately 137K, down from 141K in late June.
MONOPOLY Slots Casino: Go Spin maintained a steady weekly revenue throughout the quarter, peaking at $338K in mid-August and closing at around $289K by the end of September. Weekly downloads for the game varied, starting at 6.7K and decreasing to about 5.8K towards the end of the quarter. The number of active users remained relatively stable, fluctuating around 18K.
Transformers: Earth Wars showed a decrease in weekly revenue, starting at $154K in late June and ending at approximately $108K by the end of September. Weekly downloads for the game were low, beginning at 2.4K and dropping to about 2.6K towards the end of the quarter. Active users for the game remained consistent, hovering around 13K for most of the quarter.
For more detailed insights and data, visit Sensor Tower.